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Degraded

High traffic on Panel and Node01

Nov 03 at 07:39pm CET

Resolved
Nov 03 at 07:50pm CET

Incident Summary 03-11-2022:

What happend:

At 19:30 CEST we were experiencing high incoming traffic on the game panel and gamenode this was caused by a DDoS attack. The filtering system of our network provider took immediate action by filtering out almost all the dirty traffic.

Total impact:
10 minutes of packet loss on the gamepanel and gamenode, all other services were fully operational.

Created
Nov 03 at 07:39pm CET

Currently experiencing high incoming traffic on the gamepanel and gamenode, as much DDoS traffic as possible is being filtered out. There may be packetloss for a few minutes. The services are being actively monitored.

My apologies for the downtime caused.